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Our new Approach in the City Builder genre [ENG]
https://www.simland.eu/forum/cafe/our-new-approach-the-city-builder-genre-t19446.html
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Auteur:  playfieldearth [ 17 Nov 2017, 16:37 ]
Sujet du message:  Our new Approach in the City Builder genre [ENG]

Bonne journée à vous tous,

I hope you don't mind that I will write the following lines in English.
We would like to introduce you to our upcoming game Playfield. Earth / Urban Management.
PFE / Urban Management will be a mix of city builder and comprehensive city management.
We want to go completely new ways in this genre, the player takes over existing cities, districts, villages or metropolitan regions with all their characteristics, specifics and challenges.

PFE / Urban Management offers different sub-gameplays (game modes) that simulate all aspects of real urban planning, urban management and typical municipal politics:
- Urban planning
- Traffic & transport
- Public safety management
- Society management
- Economy & infrastructure management
- A mayor mode
- A multiplayer mode in which players take over a municipal government

Our trailer shows some of the pre-alpha builds and features we are planning:


Image

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We are looking forward to your opinions, ideas and criticisms.

Auteur:  Tanaka [ 17 Nov 2017, 20:50 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

Hello / Good morning / Good evening

Welcome in simland :)

I have read your subject . It's very interessant like idea , linked to your presentation at this 3D app I have several questions.

Can you give a link of this presentation (website , forum , or article) which presents this 3D app ?

I own one reproach , the quality of texture is very basic . I thinks that is logical if this is in beta vesion :pocelebve:

Auteur:  Alex Hip [ 18 Nov 2017, 10:12 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

Welcome to Simland, first french citybuilder community!

i'm interesting too. can we have more informations ??

Auteur:  Gwench [ 18 Nov 2017, 11:36 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

C'est quelque chose qui aurait plu à Yu, quand je vois le graphisme qui n'est pas si loin de ce qu'il faisait pour Gelbenstein.

Interesting project. All the best to you to develop and finish it. :)

Auteur:  playfieldearth [ 19 Nov 2017, 23:41 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

Hello together,

Thank you very much for your friendly welcome and your motivating feedback. :-)
At the moment, we don't have a prototype with gameplay functions yet, which I can provide you with. But I will be happy to answer some questions and give you interesting background information that will be of interest to the Toutsimcities.com community.

All details about PFE / Urban Management can be found on our website: https://playfield.earth/en/gameplays-en/urbanmanagement
In addition, we have already listed more than 80 frequently asked questions and answers here: https://playfield.earth/en/faq

Furthermore, I will be happy to answer all your questions here in your forum.

Auteur:  Alex Hip [ 20 Nov 2017, 11:33 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

You're welcome. Thanks for this information. We'll take a look of your tool.

Auteur:  CFC [ 20 Nov 2017, 20:37 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

Nice project !

My English is so poor to explain what I mean ::'(:

Auteur:  Alex Hip [ 21 Nov 2017, 01:28 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

EN: lol CFC, if you my services of translation, you can PM me :)

FR : mdr CFC, si tu veux mes services de traduction, tu peux me MP :)

ES: jajaja CFC, si quieres mis servicios de traducción, me puedes MP :)

Auteur:  playfieldearth [ 10 Déc 2017, 17:02 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

Playfield.Earth / Urban Management and its individual game modes become very complex simulations based on a variety of data and values.
We would like to give you an overview of how a city is fundamentally structured in PFE / Urban Management and which aspects will make it functional and lively.

Image

Details of the individual levels:

Basics

These include aspects such as time, units, forms of energy, psychological factors such as happiness, selfishness, influence, anger, prestige, and factors that define potential resources.

Geography
Examples include relief, coordinates, hydrogeography and biogeography.

Localization
This level defines the occurrence of environmental aspects, values, infrastructure, dynamic objects and events in a given area.

Environment
This level defines weather, seasons, natural forces and atmosphere.

Properties and values
These include, for example, the use of land and buildings, political geography, the definition of social and population aspects, raw material deposits, ownership, economic data, or data on institutions, parties and groups.

Infrastructure
Defines the shape and appearance of all types of buildings, traffic routes, energy networks, but also static objects such as trees, fences, waste bins, benches, traffic signs and stops.

Dynamic Objects
Vehicles, ships, trains and people are particularly noteworthy here.

Activities and Events
These are all factors that directly change data and values as well as dynamic objects, e. g.: environmental activities, energy and raw material consumption, social and political developments, legislation, passenger and traffic flows, as well as special events and missions.

We hope that we could give you an interesting overview and are looking forward to your questions and thoughts.

Auteur:  Andrew J. Latthis [ 12 Déc 2017, 11:33 ]
Sujet du message:  Re: Our new Approach in the City Builder genre [ENG]

My two questions would be:

In which way does your game differentiate from other city-builders, and especially Cities Skylines?

And my second one would be, are you planning on having an opened modding tool which would allow the gamers to create their own buildings / props / maps etc.. ?

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